> Forest of True Sight > Questions & Answers Reload this Page 2man discordway vs. arkfenway
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Old Sep 16, 2009, 11:09 PM // 23:09   #1
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Default 2man discordway vs. arkfenway

i wasnt sure if this should go here or in the heros & ai section...

i know that these builds will preform differently in different situations but im curious, in general which build do you find goes faster?

before you say just go and try both for urself, both my accounts are already set up for the 2man discordway and since i dont have alot of time to play anymore, i dont feel like wasting my time/money on getting the skills, runes, and weapons for my second account if its not going to work aswell.

any opinions are welcome and appreciated.

thanks,
beagle
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Old Sep 17, 2009, 03:45 AM // 03:45   #2
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D-way for steamrolling through easier areas. Arkfen-way for the harder areas with larger prolonged fights.
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Old Sep 17, 2009, 03:47 AM // 03:47   #3
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I still find discordway generally better (any area with corpses anyway). If it's an easy area run 2 ap callers with finish him/ pain inverter for non targets (imo) change it as you see fit. If your in a harder area bring 1 ap caller and 1 save yourselves spammer with discordway.
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Old Sep 17, 2009, 09:44 AM // 09:44   #4
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I find ArkFenway to be a better general build for the single player. I haven't tried the two-player team.
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Old Sep 17, 2009, 11:28 AM // 11:28   #5
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ok thanks for the opinions guys, keep them coming. and just to clarify it will be me + 6 heros (no second human player)
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Old Sep 17, 2009, 11:50 AM // 11:50   #6
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Quote:
Originally Posted by Darcy View Post
I find ArkFenway to be a better general build for the single player. I haven't tried the two-player team.
ArkFenway is less gimmicky = way forward :P
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Old Sep 17, 2009, 02:36 PM // 14:36   #7
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Arkfenway still needs a lot of tinkering in my opinion though. Discordway is pretty much load it and steamroll.
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Old Sep 17, 2009, 11:42 PM // 23:42   #8
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Discord isn't as strong if you don't have the AP bar. If you run anything other than that, it's better running our build because you aren't as limited by requiring a constant hex and condition.

Also, in the 8-man arkfenway, there are 2 discorders for extra damage and minion explosions, so it's still going to be strong and still going to have discord in there, just not requiring it.

The main thing to take into account is whether you are going to be in a zone with hex removal or condition removal. If the answer is yes; arkfenway.

If the zone is going to have monsters with lots of physical; arkfenway

If the zone is going to have monsters with health larger than you can spike; arkfenway.

I'm all for discord, but ours can be much stronger depending on the zones you are doing.
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Old Sep 17, 2009, 11:48 PM // 23:48   #9
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Quote:
Originally Posted by fenix View Post
Discord isn't as strong if you don't have the AP bar. If you run anything other than that, it's better running our build because you aren't as limited by requiring a constant hex and condition.

Also, in the 8-man arkfenway, there are 2 discorders for extra damage and minion explosions, so it's still going to be strong and still going to have discord in there, just not requiring it.

The main thing to take into account is whether you are going to be in a zone with hex removal or condition removal. If the answer is yes; arkfenway.

If the zone is going to have monsters with lots of physical; arkfenway

If the zone is going to have monsters with health larger than you can spike; arkfenway.

I'm all for discord, but ours can be much stronger depending on the zones you are doing.
ok thanks fenix, you convinced me to run arkfenway
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Old Sep 17, 2009, 11:57 PM // 23:57   #10
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I think for us, the main strength about Arkfenway was that when it came against monsters that Discord would typically fail against, it had no problems taking down. That, and it has huge dps
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Old Sep 18, 2009, 12:18 AM // 00:18   #11
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Quote:
Originally Posted by fenix View Post
I think for us, the main strength about Arkfenway was that when it came against monsters that Discord would typically fail against, it had no problems taking down. That, and it has huge dps
aight, the one concern i had about arkfenway was the mobility of the spirits, i remember reading somewhere that the heros didnt use reclaim essence very effectively and i would rather not have to micro it all the time. has anyone noticed this issue or was the post i read it from just wrong?
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Old Sep 18, 2009, 03:27 AM // 03:27   #12
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Heroes use it fine if you give them a staff, for some reason.
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